The architecture in Sci-Fi Movies inspired me to design a deserted alien landscape.
This is my graduation project for Station Nijmegen in the Netherlands.
Station Nijmegen has a surface area of circa 2 Hectares and perfectly designed for logistics, rather than the pedestrians. The area had so many little by little design revisions which led to a incoherent public space. Nijmegen is building some new amazing spaces, but the station has somehow been left behind.
The most important aspects I wanted to focus on are making a pedestrianfriendly cityspace, an intuitive wayfinding towards the city, follow trough with one existing architectual style, and bringing back the size of the square to a humane scale. This is brought to life trough a few principles.
I started out the day with a design I had in mind for a museum. But after some mishaps with the 3d modeling software, I got inspired to make some monumental structures that are placed in the middle of nowhere. The designs are inspired by the Spomeniks which are placed all throughout former Yugoslavia.
The second assignment for the Major garden architecture was an assignment for a park on the city-moat of Gouda.
The city is famous for its cheese and stroopwafels. But the public space is not on the same level as these products. That is why the city needed a new modern design.
The concept comes from the analysis that shows that the inner and outring have a difference in usage. On the outering people move quickly from A to B, while the irregular placement of trees hinders movement and promotes lingering.
The other important aspect is that the blind spot, which can connect the center with the moat. This is an area with great potential, which will vanish if a big apparmentcomplex divides and blocks the space
On a more detailed level you see that there are three distinctive zones, eacht ment for for a different target groups. The cultural and library zone are connected by a building with a public first floor.
The walking routes decide where the placement of restaurants will be. These will be placed in the crowded area’s to promote even more lingering.
In late August 2016 I got the assignment to design a 16 hectare (40 acre) zoo. This zoo was going to be situated near the city of Nijmegen in the Netherlands.
The client asked for an innovative zoo that stand out of the other ones situated in the Netherlands. I thought, why only Netherlands? Always shoot big and for the zoo it means, go for international fame! With that in mind I designed a zoo which contains a stylized landscape.
The conclusion is that there are many of big spaces in the area and the parcels are mostly straight lines. The forest where the zoo is situated is a barrier between the east and west.
The concept for the zoo is the Mobius band. When you make the band from paper and cut it twice in the lenght, it creates four bands that interlock in the centre. For the Zoo this is a interesting shape. When the shape is translated into a pathway it creates a circuit and clear path.
The designs reaction on the surrounding landscape can be broken down into three scales. In the biggest scale the zoo compliments the size of the existing forrest, by joining it because of its size. In the middle its a bit more open, so people can peek into the landscape. The second reaction is on the straight lines that were concluded in the parcelmap. The addition of curves gives the zoo something extra that the surrounding does not have. On the last level the straight lines and curves are also implemented, but every zone has its own characteristics.
These images showed the reference and the way they are applied in a styled way.
The middle section of the forest is being thinned out so it connects more with the surrounding landscape. This can be seen in the left picture. In the right picture you can see the difference of vegetation being used in the stroke surrounding the zones. Where the dike is higher more trees are planted. This closes off the zoo for the visitors and points the attention towards the zoo instead of away. The stroke uses the same vegetation as the forest, so it creates a even image while looking from the outside.
When mapping and applying pacing of blockbuster movies there is a buildup to the climax which is situated in the tropics. The first key event shows a high action at the entrance. Here are people made excited for the rest of the zoo. While heading to the second key event people get briefed about the zoo and when arriving there is a other event. At the second key event is a big stair and people get a overview of the land zone. While crossing the bridge you get prepared by the third event. Its also know as the preparation to the climax.The final key event shows a dutch mangrove forest with a lot of water and height differences. At the dune zone the intensity rapidly decreases and the experience comes to an end.
This was just a quick conceptual design of a bridge I had in mind. The idea is that the bridge is only accessible for bicycles and pedestrians. Under the arch of the bridge there is room for bars and restaurants.
This is the detailed plan for The Green Factory Nijmegen. For this I chose for the area in the South. In the Masterplan this is referred to as The Restaurant. For my design I had something different in mind.
The Identity map and and Industrial map both show that there is a lot of industry on the West-side. This industrial terrain contains; metal companies, garbage disposals, car repair shops. The purple splotch in the North is now a closed coal power plant. On the Uniqueness map you can see that there are a few parks and recreation sites nearby, so that means that the site has to compete with them.
The concept is to spread the idea of sustainable food-production in a social setting. The setting will like in the painting School of Athens. A place where people come and share ideas, but instead of the ideas being metaphysical it will be more like in the Islamic Golden age. In this age the ideas were more specific, like the discovery of the Arabic numerals, Alcohol, Algebra and naming 2/3 of the stars that we see at night.
At the Foodllab people can experiment with different ways of food-production, whereby mechanization and doing more with less is key. When children have a garden look after they score 15 points higher in the subjects math, engineering and science (As explained by Kimbal Musk).
When The Foodlab gets well known, it has the potential to grow further into the city. An important factor is that there will be no export, unless the area around the Foodlab has an abundance of food. The industrial terrain in the East will undergo change in the next 10-15 years. A lot of car repair shops will disappear, since car companies are going to shift their focus to cars without ownership. It will result in less repair shops, quicker repairs (due to smarter design) and less cars. These places that open up will gave space for the Foodlab to expand. When the City eventually becomes self-sustaining it can export their abundance to other cities to even expand even more. This will have to be through the ways of Corporate Social Responsibility.
This design fuses the idea of Jane Jacobs that cities became big because they exported more than they imported, and the idea of A. Naqvi that cities not countries, are the key to tomorrows economies.
Aquaponics is a great way to grow food sustainable, the right one is my own system. The growth is 4 weeks.
The Voronoi Diagram is used for this design. I was looking for a way to make the appearance of the Foodlab a surprise. The solution for this is was on the terrain all along. I had a lot of soil left when excavating for the parking-lots and (bicycle-)paths. I placed this in front of the Foodlab to create even more of a surprise. For the building I used the same voronoi diagram with the help of Voronax. It creates the optimal geometry between points trough the same proces as bubbles when they are forming.
This assignment was for the area around the green school Helicon. I completed this assignment with 4 other students.
The school didn’t have any interesting entrance, the school garden was without any structure and the surrounding area was not connected. From the briefing we also werte giving the fact that the surrounding neighborhood wanted to have an edible forest and an area where they can take a quick walk.
While analyzing the context we have discovered that there is an industrial site located on the west and that there is a residential area on the east. The school fell right in the middle of these two area’s. One of the other things we found is that the area did not have any inviting entrances.
We immediately saw education as a glue for these different functions. And that was our concept for the area.
The poster (in dutch) can be downloaded here.
This is once again a impression of an old farmhouse that is in need of a renovation. it are actually two dwellings next to each other.
If you have intrest in the house, check out the website www.aelmans.com and search for Brachterzijde 16 or 17.
I started experimenting with a the beziercurve and object around path plugin in Sketchup. I made a shape and i wonderd what would it look like if I would scale it and stack it up. From this experimentation came this building. I also wanted to try to experiment with making a site map. I used high res picture from Google Earth Pro for the surrounding trees. Google earth pro can export really high resolution images and above all it is free now, you only have to type your email adress and use “GEPFREE” as the activation code.
I got an assignment from work to make a render of a old abandoned farmhouse. My render needs to show the potential of the dwelling. The last time I made a render of an old farmhouse it sold really fast, so the real estate agent hopes that the same will happen with this house.
This was an assigment for school. We went for an excursion to Rotterdam, so we could get to know the place. After that we had 5 more weeks to finish the design.
For this place I wanted to create a space that is on the edge of open and closed. An area where people who pass by feel invited to go trough.
The clients wanted a space that was flexible in use. The concept i came with was a marionette theater. The exciting thing about this is, that the control of the arrangement is from above. The Pergola that is placed gives room for a small stage and various objects such as hammocks and theater-clothes.
Since Rotterdam has the top 5 biggest skyscrapers of the Netherlands, it now has the biggest pergola of the country.
You can see the whole poster in Dutch here
In the Netherlands we got a full 3 cm of snow this year! That crazy amount of snow was the inspiration for this image. The modeling and rendering is done in Blender. Finding the pictures for the image went rather quickly. The only thing that took a little bit of time was bringing the colors together.
Blender Cycles render
This is a project im thinking about for a few years and now i picked it up again. It is a small house (9×6 meters) which i wish to build in the future. The image is an exaggerated shape study where i wanted to check the height of the curve. it quickly got out of hand which lead to this image.
The walls of the building are made with earthbags and are covered with a concrete plaster. The concept I’m thinking off is that the walls are beneath ground level. This will improve the the insulation of the building and a simple rocket stove mass heater can heat the building in the really cold days. On top of the building there is grass which will also improve insulation and integrate the architecture with the landscape
With this image I practiced with simulating a cloudy rainy afternoon. The building is a simple sketchup model which is inspired by the Heydar Aliyev Center by Zaha Hadid. The curved surfaces really got my attention and the next time i will try to only use curved surfaces. After the modeling I rendered the model in Kerkythea and finished it with some post processing.
This image-sequence was made for an assignment for school. It is an existing neighborhood in Nijmegen Oost (Netherlands) which i remodeled using Sketchup and rendered with Kerkythea. A part of the assignment was to remove an existing building and replace it with a downloaded model or your own, I chose the latter and it can be seen on image 4. The green (grass, trees etc), solar panels, cars, people and the Tesla superchargerstation were added in photoshop.
This is my first architectural render in Blender. The architecture is based on the Gherkin in London and the Geodesic dome. The pentagonal leaflike structures in the foreground are actually segments of the Geodesic dome and they function as study-centres for marine life. The buildings on the hexagonal floating deck are the apartments where the students can spend the night. It is completely fictional, i just had an image in my mind and tried to realize it with the Blender.